I was looking for some information on whether or not calling glUniformLocation
for every frame has any performance impact. Everything I found was either claims without any sources or very old data.
ArcRace Update
A small update to my 3D game demo to test some shader and model loading code.
Download (2.4MB, Windows 10/11)
OpenGL Text using stb_truetype
A quick on using stb_truetype.h to render text in OpenGL using an alpha mask texture with the stbtt_PackBegin
/stbtt_PackFontRage
API.
ArcRace Mini Game
📝 An updated version 1.1 is now available here.
A small game demo made to refresh OpenGL and general 3D programming.
Download (2.4MB, Windows 10/11)